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Witch Class Guide — Tier 2, 3,000 Cores, All 4 Levels

The Witch class in Drill to Earth's Core: what it costs, what it starts with, and what each of its four level passives actually does.

9/24/2026 Season 1 Last updated: 9/24/2026 2 min read

FAQ

How much does the Witch class cost in Drill to Earth's Core?
Witch costs 3,000 Cores (Tier 2 in the Academy). The four Tier 5 classes - Witch among them - sit at the top of the price ladder, so treat the unlock as a savings project rather than an impulse buy.
What does Witch start with?
Witch starts with Witch Armor Set, Strength Potion, Invisibility Potion. Starter gear alone does not decide a class - the four level passives below it do - but it does mean you can use the class the moment you buy it.
What is the Witch Level 3 passive?
Using Potions confers the associated effects to nearby allies. Level 3 is the last personal upgrade; Level 4 turns the class into a team asset.
What is the Witch team bonus?
Potions last 50% longer. Level 4 is the team bonus - it applies to the whole 30-player server and gates on career total depth, not on anything you do in one run.

What Witch actually does

Witch is a Tier 2 Academy class at 3,000 Cores. Like every class in the game, it hands you starter gear (Witch Armor Set, Strength Potion, Invisibility Potion) and then scales through four levels - three personal upgrades and a team bonus at the end.

The Level 1 passive is the identity: Potions last 100% longer. Everything after that builds on the same idea rather than switching lanes.

Level by level

Level Unlock What changes
1 3,000 Cores Potions last 100% longer
2 Class level requirement Potions can be crafted in the Crafting Shack
3 Class level requirement Using Potions confers the associated effects to nearby allies
4 Career total depth gate Potions last 50% longer (team bonus)

Level 4 is the team bonus - it applies to the whole 30-player server and gates on career total depth, not on anything you do in one run.

Is Witch worth 3,000 Cores?

At Witch’s price the risk is low. This is an early unlock, so it competes with the other cheap classes for your first few thousand Cores rather than with the Tier 5 savings projects.

Where it fits in a team

The team bonus is what makes Witch show up in multiplayer lobbies: Potions last 50% longer. In a 30-player server that is a bonus nobody has to spend their own Cores on, which is why team-first classes get picked even by players who main something else.

For a pure heal comparison, the healer page covers the medkit-based alternative.

If you have not settled your first purchases yet, the all classes page has every Core price, and the best classes tier list explains where Witch lands against the rest of the roster.

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