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Drill to Earth's Core Classes — All 30 Classes and Core Costs

Every Drill to Earth's Core class: Core prices from 100 to 30,000, each Academy tier, and the release date taken from the game's own unlock badges.

9/21/2026 Season 1 Last updated: 10/31/2026 7 min read

FAQ

How many classes are in Drill to Earth's Core?
There are 30 classes in the game's data as of 17 October 2026, and 29 of them are playable. The roster grew from eight launch classes in March to 30 by mid-October. The newest, Jack-o'-Lantern, got its badge on 16 October but has no unlocks yet.
What is the cheapest class in Drill to Earth's Core?
Miner and Recruit both cost 100 Cores. Everything else is a savings project: the next band starts at 3,000 Cores (Scout, Healer, Witch, Racer), then 5,000, 10,000, and finally 30,000 for the Tier 5 classes - Goblin King, Bounty Hunter, Pirate, Executioner, Priest, Gunsmith, Samurai and Prospector.
How do you get classes in Drill to Earth's Core?
You buy them with Cores in the lobby Academy. Cores are earned from achievements, daily quests, chests and breaking boss walls. A few redeem codes also give free Cores (see our codes page). See our Cores guide for the full earning list.
What is a Level 4 team bonus?
Every class has four levels. Levels 1 to 3 upgrade your own kit, while Level 4 is always a team bonus that helps all 30 players in the server. Level 4 unlocks gate on career total depth — the meters you have ever travelled, not the depth of your current run.
Which class should I buy first?
Miner, for 100 Cores. It is the cheapest unlock and its pickaxe bonus funds everything else. After that, Driller at 5,000 Cores is the usual second buy because it raises drill power, which is what actually moves your run forward.

How classes work

Classes are lobby purchases, not in-run upgrades. You spend Cores in the Academy to unlock a role, then equip it before you descend. Each class hands you starter gear, a passive that scales over four levels, and a team bonus at the end.

That split matters when you are deciding what to buy. Levels 1 to 3 are personal — they make your job easier. Level 4 is always a team bonus, so it helps all 30 players on the server, and it unlocks on career total depth rather than anything you do in one run. Career depth is every meter you have ever travelled, so a 100 km clear adds 100,000 m toward the gate even if you die at the core.

You can also roll passives from classes you already own onto another class for 2,500 Cores, which is how experienced players stack bonuses from roles they do not want to main.

Full class list and Core costs

The 30 classes below are taken from the game’s own unlock badges, which is why the release dates are exact — the developers create a badge when a class is added to the game. Core prices and Academy tiers are cross-checked against published class tables. The four newest classes (Mercenary, Engineer, Vampire and Jack-o’-Lantern) have no price in any written guide yet. Vampire’s tier and price below come from creator videos.

Class Tier Core cost Released Role
Miner 1 100 2026-03-14 Pickaxe damage and ore income
Scout 2 3,000 2026-03-14 Movement speed and sack utility
Healer 2 3,000 2026-03-13 Healing and revives
Tank 3 5,000 2026-03-14 Health and taunt for dungeon rooms
Gunslinger 3 5,000 2026-03-14 Gun damage
Mechanic 3 5,000 2026-03-13 Fuel contribution and scrap value
Driller 3 5,000 2026-03-13 Wall damage and cheaper drill upgrades
Bruiser 3 5,000 2026-03-13 Melee damage
Demolitionist 4 10,000 2026-04-30 Explosive damage
Reaper 4 10,000 2026-05-12 Soul orbs and late-run sustain
Lucky Looter 4 10,000 2026-06-19 Chest and ore multiplier
Princess 4 10,000 2026-07-03 Staff heals and diamond value
Goblin King 5 30,000 2026-05-29 Goblin income and recruits
Bounty Hunter 5 30,000 2026-06-11 Bounty coin multiplier
Pirate 5 30,000 2026-06-26 Gold bars, gold sell value, cannon
Executioner 5 30,000 2026-08-14 Late-game combat wallet
Racer 2 3,000 2026-06-05 Speed specialist
Recruit 1 100 2026-07-17 Starter combat role
Nightcrawler 4 10,000 2026-07-10 Stealth and dark-layer survival
Crafter 4 10,000 2026-07-24 Crafting progression
Gunsmith 5 30,000 2026-07-31 Weapon crafting and gun upgrades
Priest 5 30,000 2026-08-06 Support healer
Witch 2 3,000 2026-08-19 Hexes and area effects
Salvager 4 10,000 2026-08-28 Scrap and salvage value
Prospector 5 30,000 2026-09-03 Ore and gem drops, auto-smelting
Samurai 5 30,000 2026-09-18 Melee speed and chained crits
Mercenary not yet confirmed not yet confirmed 2026-09-23 Live since 26 September, price unpublished
Engineer not yet confirmed not yet confirmed 2026-10-01 Live but rare (524 unlocks by 17 Oct), kit not documented yet
Vampire 3 (creator reports) 5,000 (one creator video, unconfirmed) 2026-10-07 Live (30,050 unlocks by 17 Oct), kit not documented yet
Jack-o’-Lantern not yet confirmed not yet confirmed 2026-10-16 Staged, zero unlocks as of 17 October
Timekeeper not yet confirmed not yet confirmed 2026-10-23 Staged, zero unlocks on 24 October
Spider Queen not yet confirmed not yet confirmed 2026-10-31 Newest class. Staged, zero unlocks on 31 October

The blanks in the last four rows are left on purpose. No written guide has priced those classes yet, and a made-up number sends you grinding toward a figure that doesn’t exist. Jack-o’-Lantern isn’t playable yet: its badge appeared on 16 October and still had zero unlocks a day later. The official Halloween event starts 17 October at 14:00 UTC with “a limited-time class you can earn”, which is almost certainly this one. The Mercenary, Engineer, Vampire and Jack-o’-Lantern pages track what’s confirmed for each.

What changed in Season 1

Season 1 is the live heading on the game, tagged on the Roblox page during the week of 3–8 September 2026. Two badges were created minutes apart on 3 September: Prospector (Unlock the Prospector class) and Shopkeeper, which confirms both the class and the lobby kiosk are real.

The class cadence is worth noting if you are planning a build. The developers shipped eight classes in March, one in April, one in May, two in June, five in July, four in August, three in September (Prospector, Samurai and Mercenary, plus the Shopkeeper update) and three in October so far (Engineer, Vampire and the staged Jack-o’-Lantern). A class you are saving for may be superseded before you afford it, so prioritise roles that fix a problem you actually have — usually drill power or survival, not raw combat damage. The update log dates every one of those drops, class by class.

Which class to buy first

Miner at 100 Cores is the only cheap door, and it pays for itself because ore income funds everything else. If you have not read it yet, start with our beginner guide to get your first hour right.

After Miner, the honest answer depends on why your runs are failing:

  • You run out of drill power → Driller (5,000 Cores), which also discounts drill upgrades. Pair it with the drill upgrades guide so your Coins go into the right cards.
  • Your team dies in dungeon rooms → Reaper (10,000 Cores) or Tank (5,000 Cores). Our Reaper guide covers the soul orb loop in detail.
  • You are poor, not weak → Lucky Looter (10,000 Cores) is the main economy buy, and earning Cores is the fastest fix.

For a ranked view of the whole roster, see the best classes tier list. Individual guides cover every class: Miner, Driller, Tank, Healer, Scout, Bruiser, Gunslinger, Mechanic, Demolitionist, Reaper, Goblin King, Samurai, Prospector, Salvager, Witch, Executioner, Priest, Gunsmith, Crafter, Recruit, Nightcrawler, Princess, Pirate, Lucky Looter, Bounty Hunter and Racer — plus status pages for Mercenary, Engineer, Vampire Jack-o’-Lantern Timekeeper and the newest class, Spider Queen.

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